Code Storage by the Pierre Computer Company

code-storage-by-the-pierre-computer-company

~*~ © Code Storage by the Pierre Computer Company, Inc. ~*~ Use Code Storage to programatically create Git repositories and manage them with a simple API. No more rate limits, complicated auth-flows, or other limitations. Just create repos whenever you need them, and start pushing. Perfect for AI-driven coding platforms, agentic frameworks, and more. Code […]

Gradient.horse

gradient.horse

Honestly I just wanted to play around with gradients. But gradients without anything on the horizon lack something, so I added horses. Since I can’t draw horses, now you can draw them. And watch them parade across the screen alongside horses drawn by people you probably wouldn’t like. Or maybe you would, how should I […]

Show HN: I spent 3 years reverse-engineering a 40 yo stock market sim from 1986

Prologue: The Dragon That Couldn’t Be Slain A Denver company that developed legal software tried. They failed. A game studio that made software for Disney tried. They spent over a year and hundreds of thousands of dollars. They had a team of programmers in Armenia, overseen by an American PhD in mathematics. They failed. Commodore […]

Faster Than Dijkstra?

faster-than-dijkstra?

Last year a couple of people forwarded to me the same article on a new method of finding shortest paths in networks. The underlying research claims to improve on the classic approach pioneered by Dijkstra that is taught in most networking textbooks (including ours). I was initially a bit skeptical, much as I would be […]

Using an engineering notebook

One of my core software engineering practices is writing, by hand, in a physical notebook. It’s one of the most important things I do to remain productive and effective. Maybe the single most important. And it’s a practice that I see very few others using! When I polled my Mastodon followers, 25% of them said […]

How the Little Guy Moved

how-the-little-guy-moved

Plus: news. Detail of the cover for The Making of Prince of Persia (2020) Welcome! Thanks for checking in. It’s another Sunday issue of the Animation Obsessive newsletter, and this is the slate: 1. Animating in the early days of the personal computer. 2. Newsbits. With that, let’s go! 1. Computer animation There was a […]

HeyWhatsThat

heywhatsthat

HeyWhatsThat Sitemap/FAQ WHAT’S HEYWHATSTHAT? You hike to the top of a mountain or pull off at a scenic overlook. You see mountains in the distance. Which mountains are they? HeyWhatsThat will tell you, providing a 360° panoramic sketch labeled with the names of the peaks you’re looking at. From almost anywhere in the world. Our […]

Do Metaprojects

do-metaprojects

Publish that novella, build an OS, converse in Mandarin, release an indie game, publish that other novella, dominate a continent — It’s not enough to breathe — my gluttonous heart wants to impose its imagination on Earth and all its inhabitants. I want freedom, money, affection, play, power, validation, fulfillment, etc. Of course I already […]

gRPC: From service definition to wire format

grpc:-from-service-definition-to-wire-format

In our previous posts (part 1 and part 2), we demystified Protocol Buffers and learned how data is encoded into compact binary. But Protobuf is just the payload. To send this data between microservices, we need a transport protocol. Enter gRPC. While many developers use gRPC daily, few look under the hood to see how […]