Flowistry: An IDE plugin for Rust that focuses on relevant code

Flowistry is a tool that analyzes the information flow of Rust programs. Flowistry understands whether it’s possible for one piece of code to affect another. Flowistry integrates into the IDE to provide a “focus mode” which helps you focus on the code that’s related to your current task. For example, this GIF shows the focus […]
Ripgrep 15.0.0
Sponsorship is appreciated! ripgrep 15 is a new major version release of ripgrep that mostly has bug fixes,some minor performance improvements and minor new features. In case you haven’t heard of it before, ripgrep is a line-oriented searchtool that recursively searches the current directory for a regex pattern.By default, ripgrep will respect gitignore rules and […]
Game over. AGI is not imminent, and LLMs are not the royal road to getting there

First slowly, and then all at once, dreams of LLMs bringing us to the cusp of AGI have fallen apart. The last few months have been devastating: • June, 2025: the Apple reasoning paper confirmed that even with “reasoning”, LLMs still can’t solve distribution shift, the core Achille’s heel in neural networks that I have […]
SQL Anti-Patterns You Should Avoid

Introduction Today, I will be talking about some of the common and high impact SQL anti-patterns I have seen from experience that can make queries and pipelines difficult to maintain, or have slower than expected performance. These issues can compound, causing erosion in trust in data, and slower query development in general. Mishandling Excessive Case […]
Lux: A luxurious package manager for Lua

A luxurious package manager for Lua. Key Features • How To Use • Comparison with Luarocks • Related Projects • Contributing 🌟 Key Features Create and manage Lua projects Easily manage dependencies, build steps and more through the lux.toml file. Parallel builds and installs 🚀 Add/remove dependencies with simple CLI commands Automatic generation of rockspecs […]
The IDEs we had 30 years ago … and we lost

A deep dive into the text mode editors we had and how they compare to today’s I grew up learning to program in the late 1980s / early 1990s. Back then, I did not fully comprehend what I was doing and why the tools I used were impressive given the constraints of the hardware we […]
The IDEs we had 30 years ago … and we lost

A deep dive into the text mode editors we had and how they compare to today’s I grew up learning to program in the late 1980s / early 1990s. Back then, I did not fully comprehend what I was doing and why the tools I used were impressive given the constraints of the hardware we […]
EQ: A video about all forms of equalizers
Fast calculation of the distance to cubic Bezier curves on the GPU

Bézier curves are a core building block of text and 2D shapes rendering. There are several approaches to rendering them, but one especially challenging problem, both mathematically and technically, is computing the distance to a Bézier curve. For quadratic curves (one control point), this is fairly accessible, but for cubic (two control points) we’re going […]
StageConnect: Behringer protocol is open source

This repository contains an Arduino-Library to create a StageConnect device (subordinated node-device as well as controlling main-device) using AnalogDevices AD242x-ICs like the AD2428. StageConnect is based on the automotive A²B and is used to connect the Behringer WING to the Midas DP48, for instance. Analog Devices A²B audio bus is used as the technology basis […]